Object
{
   Meshes   {   "DryasJuliaHeliconian"      Health = 100,
                "DryasJuliaHeliconian2"   	Health =  99,
				"DryasJuliaHeliconian3"   	Health =  98 }
}

Meshes
{
   "DryasJuliaHeliconian"		{ TerrainBound = false }
   "DryasJuliaHeliconian2"		{ TerrainBound = false }
   "DryasJuliaHeliconian3"		{ TerrainBound = false }
   "DryasJuliaHeliconianMM"		{ TerrainBound = false }
}
