Object
{
   Meshes   {   "Anna'sEighty-eight"        Health = 100,
                "Anna'sEighty-eight2"   	Health =  99,
				"Anna'sEighty-eight3"   	Health =  98 }
}

Meshes
{
   "Anna'sEighty-eight"		    { TerrainBound = false }
   "Anna'sEighty-eight2"		{ TerrainBound = false }
   "Anna'sEighty-eight3"		{ TerrainBound = false }
   "Anna'sEighty-eightMM"		{ TerrainBound = false }
}
