Object
{
   Meshes   {   "AnartiaJatrophae"      Health = 100,
                "AnartiaJatrophae2"   	Health =  99,
				"AnartiaJatrophae3"   	Health =  98 }
}

Meshes
{
   "AnartiaJatrophae"		{ TerrainBound = false }
   "AnartiaJatrophae2"		{ TerrainBound = false }
   "AnartiaJatrophae3"		{ TerrainBound = false }
}
